Labrynth Barrage
Trap Normal

Labrynth Barrage

  • Archetype:
  • Labrynth

  • View:
  • 5953




When you activate a Set Normal Trap Card, except "Labrynth Barrage": This effect becomes that Normal Trap's effect when that card is activated, also until the end of your opponent's next turn after this card resolves, your opponent takes no effect damage from your card effects.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 9, 2026
46± 8/ 100
Power Score
Intrinsic 43
Deck 47

Labrynth Barrage — Power Evaluation

Final Score: 46 ± 8 · Confidence: Medium

  • Intrinsic: 43 · Deck: 47 · Meta: provisional
  • Primary role: Utility · Secondary: Floodgate/Control

Why it scores here

Labrynth Barrage is a set trap that only does work when a Set Normal Trap is activated alongside it: it adopts that trap's effect and blocks effect damage from your card effects until the end of the opponent's next turn. It has no card advantage, no board-building effect, and no material value, so the score rests on being a cheap, low-slot-cost support piece in a deck that is 242 of 242 sampled decks, with the Labrynth ecosystem supplying most of the value. High deck count confirms the card is consistently included, not that it is intrinsically strong (guardrail 3); the 0-100 Intrinsic reflects the weak standalone conversion.

Axis scores

Axis Score Evidence
Accessibility 55 Runs 1.41 copies on average across 242 decks and is live in most Labrynth lines, but no searcher route is in the evidence (observed + inferred).
Combo & Conversion 25 No combo boards were supplied, and the text only makes it an enabler for other Normal Traps, not a board builder (inferred).
Resource Economy 25 The text gives no draw, search, or recursion, so it is card-neutral at best (verified from text).
Effect & Interaction 45 Blocks effect damage from your own card effects only, which is a narrow floodgate, plus a trap-copy effect that is conditional on another set trap (verified from text).
Material Utility 5 Trap cards cannot be used as Link or Xyz material, so the body contributes nothing here (verified from text).
Resilience & Flexibility 35 A set trap is vulnerable to trap negation and is dead if no other Normal Trap is set alongside it (inferred).
Deck-Building Efficiency 70 Cheap to run at 1-3 copies with no garnet or lock restriction in the sampled decks (observed from copies per deck).

Calculation

Weight profile: Utility / no clear role (default) weights, single role. Intrinsic ≈ 43, Deck ≈ 47, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Included in 242 of 242 sampled decks, so access to it is reliable in the Labrynth lines
  • Cheap, splashable-free slot with 1-3 copies and no garnet or lock cost
  • Clean fit into the Labrynth Normal Trap plan, with top partners present in 70-86% of decks

Weaknesses

  • No standalone board, card advantage, or material value
  • Only functional alongside another set Normal Trap
  • Effect-damage protection is narrow and does not stop the opponent's own plays

Counters / choke points

  • Trap negation (for example Ash Blossom-style hand traps do not apply to a set trap, but generic trap negators do)
  • Opponent holding back Normal Trap activation or simply not activating into the set trap

Best use

Utility support for Normal Trap activations. Decks: Labrynth core builds with Normal Trap support. Suggested copies: 1.

Evidence & gaps

  • Verified: Trap card, Normal race, text activates only on a Set Normal Trap activation; Blocks effect damage from your card effects until the opponent's next turn; 242 of 242 decks run it, 1.41 copies average, 37 distinct archetypes
  • Observed: Labrynth archetype accounts for most of the deck sample (approx. 59% of decks across the three Labrynth archetype IDs); Top partners present in 70-86% of decks
  • Inferred: Role is a support/enabler rather than a standalone engine; Deck synergy is high but unverified by combo data
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no searcher or Normal Trap density data to confirm how often the set-trap condition is met











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